How to Master Lucioball

Last year I wrote out these Protips for Lucioball, which are kind of aimed at helping people get from gold to diamond. This season, I set my sights even higher and worked my way into Master rank, with my goal for next year to hit GM. Hopefully these tips are gonna help you do great!


 

General tips

-At the start of the match, establish if everyone feels confident playing as a goalkeeper. If anyone says they can’t keep, make sure they switch with someone who can.

-Communicate before you ult. Unless you’re deliberately overwhelming the opposition defence with two simultaneously ults, it’s generally better to use them one at a time.

-When ulting, shooting directly at the goals is rarely successful (especially at the start of a round). Setting up rebounds is much more likely to cause the defenders to overextend and create gaps to shoot through.

-Passing along the ground may sometimes be preferable to passing through the air; for a short distance the ball moves faster as it travels in a straight line, even if it has more resistance over a long distance. Therefore, short passes along the ground may disorient the defenders and allow you to get around them.

-When the ball comes to you and there’s no one else in striking distance, take your time. Walk the ball up the field – it’s surprisingly easy to dribble. When your opponents get impatient and try and take the ball off you, boop it over the heads or punch it into a wall and skate right on past them.

-If you and an opponent are racing towards a ball and they’re slightly ahead of you, booping it at the wall (instead of towards their goal) is not a bad way to neutralise their advantage, especially if you were further back and then you suddenly turn around and are in the lead.

-It’s possible to set up goals that are impossible to block, the “damned if you do, damned if you don’t” scenario. One time when I was striking, the ball came to me while I was at the peak of my jump besides the opposite goal and I saw the goalie waiting to block me. In that moment if the goalie had jumped I would have shot it past him to the left. If he had predicted this unlikely shot and moved left, I would have taken the easier shot to the right. These moments are rare, because you have to be far enough away that the goalie can’t take the ball of you, but close enough so that they don’t have time to respond at the last moment.

-The best goal I ever scored was from suddenly redirecting the ball without letting it lose any momentum. My teammate shot for the goals at the right jump pad and the goalie moved to block. Jumping and meeting the ball side on, I shot it into the left corner and it moved so quickly it was impossible to meet.

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Striker tips

-Once you have established good ball skills and you can place it exactly where you want it to, the game takes on another level. It’s no longer about making the best shot (the most direct line to the middle of the target) but about making a shot that is least likely to get blocked. This means anticipating whether the defender will move high or low to block you, but more often it means not shooting straight at the goals but shooting at the wall and catching it (or letting your well-placed teammate catch it).

-A simple combination of a punch (onto the wall) and boop into the goals seems to work better than boop onto the wall and then punch into the goals, but it’ll depend on your distancing and the placement of the defenders.

-Learn to rely on your teammates a lot. A single striker is less likely to score a goal than two strikers who understand each other’s intentions and help set up assists and rebounds.

-Learn to cross the ball (and if you’re striking, assume your teammate will pass it to you and position yourself to receive the cross). That is to say, pass it across the field (rather than towards the goal) to get around defenders.

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Goalie tips

-Always take note of where your teammates are, and where the opposing strikers are. Make sure to set up useful passes to your teammates, but if the opposition’s is closing in it is preferable to pass to an empty corner/space than try and pass it to your teammate.

-In a desperate situation, sometimes you can’t just shoot down the field to clear the ball because there will be two opposing strikers closing off the angle and waiting to return the shot. In these instances, passing up the wall, or even along the wall may roll it past them.

-Furthermore, if the ball is slowly rolling towards you, don’t just shoot it up the field for the sake of getting it away from your goals. If you pass it straight to the opposing goalie or defender, you’ve wasted your boop and may not have time to wait for it before another shot is coming.

-As the goalkeeper, a good option for clearing the ball while setting up for a shot is shoot the ball directly to the opposite wall on either side of the goal so that it rebounds to a waiting teammate. However, this has a higher chance of being repelled by the opposing goalkeeper.

-Another excellent place to pass the ball is to aim for the wall next to the jump pad, so that the ball will slow down and let your striker control the rebound.

-Best of all, shoot into the air above the jump pad so that a skilled striker can spike it over the waiting defenders or put it in the farthest corner.

-There may come moments when your boop is on cooldown and the split-second timing of the punch may be too perilous to use. In moments like these, blocking the ball with your body may be preferable because the ball will stop quite dead if it hits you, enabling you to set up a shot to clear it out.

-You know how last year I said if the ball’s not going to get into your goals, don’t worry about blocking it? Yeah forget that. At advanced levels, waiting until the last second to try and boop the ball out of there gets increasingly dangerous. Sometimes it’s important to leave the goal and get to the ball early so that you can clear it the hell out of there before any of the opposing strikers close in. If the strikers are very good, blocking it once won’t be enough: they’ll catch the rebound, and your boop will be on cooldown as you try and block the next shot.

-This doesn’t necessarily mean skating towards a defender and trying to jam their shot. While it’s true that the closer you get to them the narrower their angle of shooting becomes, a clever striker won’t shoot directly for the goals but will just pop it over or around you and then follow up with the rebound. Or worse, they’ll pass it back or across the field to a waiting teammate who will shoot it past you. In other words if there’s no one near the ball feel free to get it, but if someone’s coming at you try and react at the last second so you don’t overextend.

 


After several hundred games, I can summarise all of these tips thus: try and get the ball into their goal, and try and stop them from getting it into yours. At the end of the day, no amount of advice will make up for the intuition and rapid response that comes from sheer repetition. Play enough games and you’ll automatically calculate timing, distancing and positioning, and more importantly develop appropriate responses based on where you, the ball and the other players are. There’s no easy formula for that, and it’s the simplicity that makes Lucioball a work of genius.

Good luck, have fun, and don’t forget to endorse your team.

Protips for Lucioball

I’ve been getting really into Lucioball, and I daresay I’m pretty good at it now. I thought I’d pass on some of the things I’ve noticed that differentiate the really great players from the average ones.


General tips

-Most matches benefit from having a goalie (at the block goals), a striker (to score goals) and a midfielder, who drifts between the two. The aim of the midfielder is to be available for the goalie to pass to when defending, to pass it to the striker (ideally in a way that causes the opposing goalie to overextend or panic) or to catch rebounds and score goals. Change roles freely depending on the skill of your team mates.

-The range of the Soundwave right-click is surprisingly far. When you use it at its furthest distance, the ball won’t receive all of the force and it will move quite slowly. For maximum speed, get right up to it before booping.

-This also gives more control: you can aim up, down, left or right to determine where you want to pop the ball. Furthermore, it allows you to put spin on the ball to change it’s trajectory when it lands. E.g. if you hit the ball on its right side, it will spin to the right when it bounces. You can use this to set up rebounds, passes, and even goals (by letting the ball roll past the goalie if they miss the block).

-Use your ult to reach the ball before the opposing team (either to clear it from the goals, or to shoot past the defenders before they’re ready). It’s easiest to use at the start of the match when both teams are equidistant from the ball, but don’t be afraid to use it any time it’ll give you a much-needed edge.

-If you’ve got your ult (or someone on your team does – check tab periodically), there’s a good chance one of the opposing team members has their ult as well. Prepare for this by not leaving large openings, especially when the player positions reset after a goal.

-When contesting for the ball, don’t be afraid to punch or boop it off the wall to bypass the opposition. If you always shoot straight, you’ll almost always be blocked.

-Pass just in front of your teammates rather than right at them. If they have to turn to receive the ball, they won’t be able to pass or shoot until they re-orient themselves.

-If you need to travel quickly, the fastest way is to use the jump pad to wall-run. If you don’t want to wall-run, using the jump pads by themselves is still faster than running.

-When you use Amp It Up, both of your hands are occupied for a split second so you cannot punch or boop. If you’re going to use a speed boost, try and activate it pre-emptively rather at a moment where you might need to hit the ball.

-Generally speaking, you don’t want to make high passes because these take more time to travel across the field. Speed is key when passing, so minimise the opposing team’s chances of intercepting or responding by keeping the ball as low as reasonable for passes.

-The speed of the ball is also dependent on how fast you’re moving when you hit it. You can get a seriously fast shot if you use your ult and charge into the ball. You can also get significant speed utilising the jump pads; you’re fastest at the moment of the jump, so if you boop a split second after you can pass the ball very quickly.

-If the opposing team use an ult, try and keep the ball off them. Pop it up and over them and pass between team mates to build your own ult charges while negating theirs.

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Striker tips

-Learn to receive passes well. Try and be side-on to the ball when it comes to you so that you can turn and shoot where you intend to.

-Learn to feint by hitting the ball into the walls beside and above the goal. The goalie will often overextend/jump, then you can catch the rebound and take a clear shot. At higher levels, this is the only way to get the ball past a good goalie.

-If the opposing goalie is about to blocks a shot from a teammate get right in front of them so that you can knock it out of their hands a split second after they try and get it clear. If you do it just right, you’ll knock it straight back into the goals.

-If you can get above the ball, you can spike it down past the defenders and into the goal. Don’t be afraid to use the jump-pads to set up shots if your team mates pass high.

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Goalie tips

-Learn the dimensions of the goals, and learn them well. If the ball is too high or too wide to make it into the goals, you don’t need to jump/go out to intercept it. Either catch the rebound and pass it, or wait for the opposing striker to take a shot so you can block it. If you overextend and meet the ball, the enemy striker might outmanoeuvre you while you’ve left the goals wide open.

-Don’t just watch the ball: keep an eye on where your teammates are, and there the opposing team’s players are. Also keep an eye on their goalie – if they’ve overextended or have committed to one side, maybe you can get a goal in if you time it well.

-Don’t just shoot straight at the other team’s goals; too often a match becomes a rally between goalies just passing back and forth without either gaining an advantage or disadvantage. Instead, pass the ball to the mid-fielder or into the corners so that your striker has a chance to score.

-If you do take a shot at the opposing goals, you might be able to get away with lobbing the ball very high (almost high enough to reach the ceiling) and then letting it bounce once and into the very top of the goals.

-Be super-aware of your cooldowns. If you use the soundwave, you’ve got three seconds of vulnerability so if they take a second shot off the rebound, be prepared to block it with your body or punch it out the way. Or, in a desperate moment, pop your ult to speed up your cooldowns.

-Time your jumps carefully. Most players will aim up when shooting rather than passing it straight along the ground, so if you get the sense they’re about to take a shot in the middle or upper goals, jump for it at the last moment possible rather than rising pre-emptively and letting them shoot clean under you. The longer you wait to respond, the harder it is for them to feint.

-If you get want to do a small jump to block a mid-height ball, hold crouch as you hit the jump button and this will cancel the effect of the jump pad. I personally don’t do this because I use the speed of the jump pad to clear it, no matter what the height.


So there you have it! Remember kids: work with your team and you’re gonna do great!